package graphics.gui.overlay;

import core.Lunecy;
import util.common.AbstractManager;

/**
 * A manager for HUD and GUI elements which are rendered
 * above graphics context.
 * @author Joel Rausch
 */
public class OverlayManager extends AbstractManager {

	public void drawOverlay() {
	}
	
	@Override
	public void startup() throws Exception {
	}

	@Override
	public void shutdown() throws Exception {
	}

	public void update() {
	}
}
